Join our steam group:Quake Live is a modern port of the classic fast-paced first-person shooter Quake 3 Arena. It is available on. ELO balancing does an amazing job in CA. When ql moved to steam and qlranks shut down. The majority of games where 10-0 or 10-1.
In modern incarnation, Quake Live is still the same good old game, which. Queue for installing the actual Quake Live server via Steam.
It sucked so bad. The games now are so much better. The math behind qlranks is still flawed with the 10% bump for the winning team which very slightly reduces the quality of balancing.Since you can run a server with random shuffles that still reports to qlstats, i would love to see and admin set up that server just to show how messed up the games would be.
It would not be long lived because people dont those kind of blow out games.If you want to run a rank balanced server without reporting to qlstats you could run a server using BDM instead of ELO. That is true for a 50/50 skill level/team play, it's not just skill level I have seen myself playing very well for a certain period of time and my ELO went up of few points (around 1300) as ELO rewards the team play a lot.Also ELO does balance matches and put beginners in a good spot but I have also seen a lot of noobs being kicked out just because the top of their team didn't want to lose the match and get the ELO decreased.The only part that I don't like about ELO is the EGO part:) especially in a game where always the same 200 people are left playing and no one else care.
This has to be perhaps my first post on a Steam discussion in 10 years so listen up.Quake live (although I never was a pro player, never subscribed, never registered on the forum even) had the greatest community of any FPS I know.The wealth of information, guides, ways to set up your aiming and so forth that was provided by the forums and that I read was unmatched elsewhere.But far more importantly, inside the game I always felt welcomed. I kinda sucked. I was alright with CTF and TA but in FFA and CA I got busted pretty hard. And to do good in CTF I really had to try, so often times I would be on the bottom of the stats.I never heard anyone whining about me. In fact, I whined about others more than people whined about me. Everyone were super helpful.
Explaining things like strafejumping and options.One thing I absolutely LOVED was the respect random players showed to each other during the warmup stage. Even once the match started you would occasionally get people who wouldn't shoot you when you were writing for example.The way people went into SPEC-mode if teams were unfair. This is bloody UNHEARD of in other games.So despite having an average ELO I never had any problems with it. I did my best, everyone did their best and admins could actually make some pretty perfect teams thanks to it.On the general topic I think that people like Mosley are turds who would eat ♥♥♥♥ if it was wrapped nicely by some company they adored. Lots of players don't mind about their elo or each other's elo. But I've seen people becoming ♥♥♥♥♥♥♥s because of that. A few other games that I have played became unbearable because of rankings.
I don't have a strong opinion about that though. I got much more consideration for a nickname than for elo.Also I see mosley's comments here and there since a major release came up, so he's a nolife and deserves your insults because he comments the few topics created tonight for the occasion? You're going a bit too far aren't you? What's the link between the whole text and this targeted 'conclusion'. Please write a pm next time. I hated ELO because it didnt carry from one mod to another and wasn't a real indicator of skill.
I had a really high ELO in FFA about 3200 ish can't remember but when I switched it CTF I had to start from 0 and I never got above 2000 in CTF but the real issue was I couldnt play CA without being kicked or blocked or called a noob, when I know that I was just as good as most of them just didnt play that mod often so my ELO was. ELO was annoying, I couldnt play new maps/try new things, join mid game, with out fearing a drop in ELO.the CA players were the worst for ELO elitism. As 1600 duel player or 2500 FFA player, I wasn't allowed to join certain servers or team, because it would hurt their ELO etc.People should play for the love of the game and the great competitive spirit it provides.
Not be preoccupied managing their stats.For those that loved ELO, there is a really cool software which allows for stat manipulation, its called Microsoft Excel! Its really is awesome!bye bye ELO, it was real, and it was fun. But was it all real fun? Once again I can't recall there ever being such a situation for me. Maybe you entered with the wrong attitudes? Or perhaps you played over Steam?
In which case you are all irrelevant to the discussion anyway. In Quake Live there weren't really many servers to pick from and most players would go through the 'Play now' interface and players would continously change and drop/join as the game went on.It's completely ♥♥♥♥ed up that someone would change their ELO and that would be quite apparent in a match anyway. ELO was good simply for making fair and balanced teams when there were cool people online who liked that sort of thing.Funny enough, most Servers on QL were not restricted to any ELO, you guys, again, on Steam could not have the tight, friendly community we had and ♥♥♥♥ iD for forcing your ♥♥♥♥ on us.
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March 2023
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